|||| 8 - 15 nov 2014 ||||
7DFPS ...
hello world
I told my professor about this jam and since we are learning 3D game development targeted for web platforms he told me to do it. I will be using Three.js, Physi.js, and Blender, and will be learning the majority of it on the fly. I have never seriously used any of those tools before this semester, and I have never seriously worked in javascript. This will be an adventure.
nesis says...
Good luck! Javascript's a friendly language for rapid prototyping, but Blender might slow you down a little if you're unfamiliar with its interface (and keyboard shortcuts!). If it does get you stuck, perhaps Sculptris might be more intuitive - it's also free, and produces objs, which I'm assuming work with Three.js :D I'm keen to see what you make!
_discovery says...
This is a pretty great stack for rapid prototyping for sure, with some basic vector maths you can get pretty far cos all the hard stuff is handled already. GLHF!
stepvhen says...
We have been working with blender this semester, learning slowly and all, so I have a good idea of how things go. I'm just not good at modeling yet lol. Thanks for the support!
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