|||| 8 - 15 nov 2014 ||||
Well, I signed-up - that's the first step...
I've made a few games in Unity, but not an FPS. Like many of you, I don't really have a full week for this, so I'll need to keep the scope fairly limited. Maybe focus on 1 aspect, e.g. a variation on the regular shooting mechanic. Something silly + fun :)
I grabbed some good 3d models from TurboSquid; I don't plan on spending the week trying to model (or animate...) things.
This can also be my '1-game-a-month entry' for November.
Good luck all!