|||| 8 - 15 nov 2014 ||||
7DFPS ...
Progress!(?)
Yesterday, I worked on my game for about five minutes, then left to play The Binding of Isaac: Rebirth. At around 2:00 am, I got back to the game. I was having some fun tweaking the lighting engine of the game (It's the default GM one, so it's not great). Then I created some eyeballs that always look at you, so that's something. At this point, I'm planning to make a procedurally generated FPS called CRYPT OF THE EYES. We'll see how far I get with that. I've already ripped off some ideas from a game I made a couple weeks ago. While it was procedurally generated, it was a platformer, and yes, it did have eye enemies (Not all of them though. The game was lawyer themed) Anyway, I'm used to doing game jams of 3-days or fewer, so 7 feels positively luxurious.
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