|||| 8 - 15 nov 2014 ||||
7DFPS ...
Day 1: Basic stuff
I haven't really done any 3d stuff so far so my first day, abount 4 hours of work, I've spend on doing some research and some basic stuff required to get anything to work. So far I got the following things running: - Movement (unity CharacterController, since rigidbody stuff was kind of whacky). The movement contains walk, strafe, sprint (unlimited so far) and lean. - Aiming. Simple mouse control but also zooming (needs work). - Shooting. The projectiles don't feel super nice yet but maybe I'll change that later. - Gun system. Just some basic things like ammo and some fire modes. Tomorrow I'll try to get something more visual pleasing then what I can show now, since I have no clue just yet what direction or theme I want to go for. I've been thinking about some ice-skate shoot'm up with crazy physics and sliding and such but I'm not convinced yet. Also art... Oh boy.
Davision says...
Crazy physics sounds great to me! How about instead of lethal bullets, pushing bullets which could have nice effects on ice?
Baz says...
Ice skating/crazy physics sounds great.
SojaBird says...
Right now I'm thinking... bowling ball gun on ice :|
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