|||| 8 - 15 nov 2014 ||||
Day 1: Basic stuff
I haven't really done any 3d stuff so far so my first day, abount 4 hours of work, I've spend on doing some research and some basic stuff required to get anything to work.
So far I got the following things running:
- Movement (unity CharacterController, since rigidbody stuff was kind of whacky). The movement contains walk, strafe, sprint (unlimited so far) and lean.
- Aiming. Simple mouse control but also zooming (needs work).
- Shooting. The projectiles don't feel super nice yet but maybe I'll change that later.
- Gun system. Just some basic things like ammo and some fire modes.
Tomorrow I'll try to get something more visual pleasing then what I can show now, since I have no clue just yet what direction or theme I want to go for.
I've been thinking about some ice-skate shoot'm up with crazy physics and sliding and such but I'm not convinced yet.
Also art... Oh boy.