|||| 8 - 15 nov 2014 ||||
Synchronous - Day 1
Here's the plan: an online multiplayer turn-based first person shooter. I am doing the code, one of my friends is doing art, and I've got two others on networking. Let's see if we can do it in a week!
The basic idea is that each turn consists of two moves. You plan what to do for those moves (one could be moving, another could be reloading) and wait for the timer. When the timer hits zero, everything happens. Everyone moves/shoots/slashes/etc. You see the results, then the timer starts over and you plan the next move. It's also inspired by some roguelikes, so one hit and you're dead.
Here's the team:
14bit (132435az) - Code/Design
TheMonkOfTime - Art/Design
metrunui - Networking/UI Design
Vraihomme - Server Hosting
Today we got some basic art, hexagonal grid-based movement works, and we have begun networking. I don't have anything to show today, but I will (hopefully) by tomorrow.