|||| 8 - 15 nov 2014 ||||
7DFPS ...
Progress is pretty slow. 3D collisions really suck up frame rate. So far, I have it running at 30fps with the character & about 5 bullets at a time on screen. I'm afraid that enemies will suck up all the remaining leeway I have though. Also, it seems like everyone is doing something pretty awesome & innovative. So far, CotE is just another run-of-the-mill FPS, and a poorly made one at that. I might try introducing more roguelite elements later on, but feel like that's enough. I'll just get the basic combat up & running, then add something more innovative.
Don't worry mate! I'm working on a pretty stock shooter too. As long as you're learning and making stuff, don't be too down on yourself :).
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