|||| 8 - 15 nov 2014 ||||
Progress is pretty slow. 3D collisions really suck up frame rate. So far, I have it running at 30fps with the character & about 5 bullets at a time on screen. I'm afraid that enemies will suck up all the remaining leeway I have though.
Also, it seems like everyone is doing something pretty awesome & innovative. So far, CotE is just another run-of-the-mill FPS, and a poorly made one at that. I might try introducing more roguelite elements later on, but feel like that's enough. I'll just get the basic combat up & running, then add something more innovative.