We are a group of 4 small developers which wanted to learn and practice a little bit with Unreal Engine 4, specially with level design, lights and models.
Our game will be called The biggest boss and will make the player travel through three areas/zones where enemies will appear like in a regular FPS game. It is a fast and agile shooter in an unreal tournament style where your main goal is to get through 3 zones/ares.
The main character is a bad guy which wants to destroy a huge spaceship located over the planet, trying to become the biggest boss in the galaxy (such plot).
Thats all for now, good luck and have fun!