|||| 8 - 15 nov 2014 ||||
Day 2 Wrap-up
So, the game's doing pretty well. I've added spawners which spawn random NPCs when the player isn't looking at them, made a mockup of the game's map, and improved the UI!
Second Day Progress:
* Added more possible names to the name database.
* Added spawners which spawn random NPCs when the player isn't looking.
* Added "Visibility" to make it easier to indicate if you're being seen by a bystander or not.
* Added alertness: bystanders will run away from you when alerted; your target will run faster if alerted.