|||| 8 - 15 nov 2014 ||||
7DFPS ...
Day two progress
Well, it looks a lot like my entry last time to be honest, but I think because I cut my teeth on TFC skill maps I kind of gravitate to this kind of puzzle room, traversal mechanic style. The shtick is your alternative fire teleports you to its impact point (with some caveats) for some interesting 3D platforming and, hopefully, gun play. It's going to be a busy week so I'm not sure how much else I can get done. But, I'm hoping to get to a point where it just needs level design early next week.
I smell Portal - will be interested to see what you can do with your mechanic :).
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