|||| 8 - 15 nov 2014 ||||
7DFPS ...
mecanim freakout Day2
spent today tryin to sort out mecanim + root motion & pathfinding... ended up disabling root motion for turning, just use it for translation. Pretty glitchy still, but hve to keep going. Started making a really blobby, generic enemy #1, in 3D Coat (a voxel sculpting tool). I'm going to try hooking it up tomorrow and making some quick animations for strafing etc..
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