|||| 8 - 15 nov 2014 ||||
Castle Fight (Pending name XD)
This is a prototype of the experience we are working on, it pits 2 players against each other, one is a knight (girl or boy) and the other is one is a giant fire breathing dragon.
Right now I am working on the bow mechanics to make simple yet enjoyable!
Diego is creating awesome art and Thomas is working on the music. Everything is shaping up to be an epic encounter of mythical times.
Now, my main concern is working around the dragon's head! how can players get used to a head that is so far apart it's own body?