|||| 8 - 15 nov 2014 ||||
Fire Escape: Update 2
Most basic mechanics are in now. I need a few more things:
- Shield enemy that requires teleport to defeat
- Make firing better (offset shot, feedback, shake)
- Make teleporting better (flash on teleport, shake)
- Player sprite
And then it's just doing as much level content as possible. I'm hoping to have things progress in a radial fashion after this opening "here's how you use your gun" section with a large HUB tower and have an extra "challenge" section for people who collect all the diamonds.
Also have some "boss" ideas but I'm trying to be realistic.