|||| 8 - 15 nov 2014 ||||
7DFPS ...
a little progress
https://dl.dropboxusercontent.com/u/117768698/7dfpsheight1/7dfpsheight1.html play it here The game tracks how high you can get. You have 3 airjumps, shooting a dude refreshes one. There is now One sound file in the game I will add a few variations of dudes to shoot / things to affect height today. I need to balance how the green dudes spawn. Trying to keep the game simple. its pretty fun in a "I've played scout in TF2 before" sort of way
Doomlaser says...
This would be great if you had floating platforms to land on every 50 meters or so, so you could have a target to aim for and a chance to break up the action. Maybe make them shake and start to fall if you stand on them too long? Also some big spikes or dead zones in the sky to avoid?
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