|||| 8 - 15 nov 2014 ||||
Quick post today because I'm getting back to work after I write this, haha. All of the content is built, and fairly balanced. I'm having a lot of fun with it, and I hope others don't think it's too hard. I'm debating doing an easy mode and hard mode, where your number of charges for the gun will change, the detection fields will get larger, and the bots will speed up. I'd love to do it, and I may after 7dfps is over, but I don' t think I have the time this week. Maybe if all the HUD and menus go super fast tomorrow I can, but that's a big if.
I did get some help from an artist friend of mine today. I still haven't gotten the assets in the project yet, but they will make the bots and player look a lot better when I do. That's on tonight's schedule...but may get pushed till tomorrow. The big thing left tonight is materials and lighting for most of the 6 rooms. It's all going to be very simple; it should only take me an hour or so. But it's getting late so I better get on it.
Tomorrow is UI stuff, Friday is polish and build, and then I'll be done with this thing :D!