|||| 8 - 15 nov 2014 ||||
7DFPS ...
Synchronous - Day 5
Progress is slow. We only have a few hours to work on it each day because of school, and we are beginning to worry about finishing in time. We have turn-based movement/shooting working, you can kind of shoot (the bullet goes the wrong way), and we added more graphics and a working UI. You can't reload the gun yet. Because of technical issues, we have decided to cut the turns down to one move per turn. Also, the first map is half done! In other news, we lost our networking guy, so we are going for local multiplayer split-screen instead of online play. =(
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