|||| 8 - 15 nov 2014 ||||
7DFPS ...
godspeed, noble spirit
Well, uploaded with literally one second to spare. Although, I'm on the beta 4 version of unity, so I have no idea if it will even work! Will it? Play here, if it does! Will be updating more I'm sure.. there's still quite a few bugs involving corners... and I'll have to upgrade unity and re-upload (amateur hour over here!) at some point too. There turns out to not be much of a game here. I don't think the goal is ever explicitly stated. And the challenge? Well, a bit laughable. But it is shipped (if a few bugs here and there). The biggest help today was splitting every task out and working backwards from the deadline, setting aside time for each thing (so I'd know when to move on, if need by). I gave myself an hour of free time at the end, and it's a good thing too because it got used up somewhere. The major tasks of the day were: -modeling the room -modeling the furniture (had to cut the bookcase short, poor books) -textures on everything -lighting -outside scenery (had to cut this entirely) -win/tutorial screen -test (barely did any, this hour was mostly used on lighting) -upload Wasn't super happy with any previous title ideas. The final title came to my while making the win screen. The game benefits greatly from a couple tracks from opengameart.org by cynicmusic and raizercrow, respectively: http://opengameart.org/content/happy-lullaby-song17 http://opengameart.org/content/infinite-blue-crystal-palace Big thanks to you two random guys on the internet, if you ever happen to read this. May do a postmortem at some point, when there's enough distance to the project.
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