|||| 8 - 15 nov 2014 ||||
A Simple Raycasting Engine in Flixel
I'm currently teaching myself how to do a simple raycasting engine using Flixel. Provided I can work out some of the last few kinks, I'll definitely try to make something for this jam. Expect something somewhere around Wolfenstein 3D level of quality at best, but most likely something far less sophisticated than that.