|||| 8 - 15 nov 2014 ||||
7DFPS ...
I am a bear hello!
I've been messing about with this random space generation algorithm in Unity for a while, but have been putting off making an actual GAME with it, so I'm gonna use 7dfps to do something. I want to make a thief-style stealth game with roguelike style elements, every mission is generated on the fly and you can't save your progress so there's a lot more tension than in Thief or Dishonored, and you can't just load the level again when you fail so you never become future predicting.
klicktock says...
Definitely going to follow this!
Sparks says...
Very cool!
danbo says...
That's a cool screenshot. A lot of randomly-generated 3d games kinda skimp out on the vertical element of things, but it makes the end result so much more interesting.
klicktock says...
Aw... only one post? :(
fucrate says...
I bailed because I'm shitty. Someday I'll work on this tho!
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